From eab7d2b372363da248e092adc5077fcfb532ab8e Mon Sep 17 00:00:00 2001
From: Runt <qingingrunt2010@qq.com>
Date: Sat, 12 Apr 2025 06:49:44 +0000
Subject: [PATCH] 去掉小窗跑马灯效果

---
 app/src/main/cpp/audio_channel.cpp |    4 ++--
 app/src/main/cpp/server_global.cpp |   39 ++++++++-------------------------------
 2 files changed, 10 insertions(+), 33 deletions(-)

diff --git a/app/src/main/cpp/audio_channel.cpp b/app/src/main/cpp/audio_channel.cpp
index 4b98273..0e97a65 100644
--- a/app/src/main/cpp/audio_channel.cpp
+++ b/app/src/main/cpp/audio_channel.cpp
@@ -53,14 +53,14 @@
     }
 }
 
-RTMPPacket  * AudioChannel::getAudioSeqHeader() {
+RTMPPacket *AudioChannel::getAudioSeqHeader() {
     u_char *buf;
     u_long len;
     faacEncGetDecoderSpecificInfo(audioEncoder, &buf, &len);
     return allocPacket(len,0x00,buf);
 }
 
-RTMPPacket  * AudioChannel::allocPacket(int byteLen,char m_type,u_char *buffer) {
+RTMPPacket *AudioChannel::allocPacket(int byteLen,char m_type,u_char *buffer) {
     RTMPPacket  *packet = new RTMPPacket ;
     int body_size = 2 + byteLen;
     RTMPPacket_Alloc(packet,body_size);
diff --git a/app/src/main/cpp/server_global.cpp b/app/src/main/cpp/server_global.cpp
index c915fd4..e15a9b4 100644
--- a/app/src/main/cpp/server_global.cpp
+++ b/app/src/main/cpp/server_global.cpp
@@ -136,42 +136,19 @@
     int uvWidth = srcWidth / 2;
     int uvHeight = srcHeight / 2;
 
-    int64_t t2 = getCurrentTimestamp();
     // 填充 Y 平面的黑边
     // 上边
-    int light = 255 * (1 - (t2%1000 / 1000.0));
-    for (int x = 0; x < srcWidth; x++) {
-        if(light >= 255){
-            light = 0 ;
-        }
-        light++;
-        for (int y = 0; y < borderWidth; y++) {
-            memset(yuvData[0] + y * srcWidth + x, light, 1);
-        }
-    }
-    for (int y = borderWidth; y < srcHeight - borderWidth; y++) {
-        if(light >= 255){
-            light = 0 ;
-        }
-        light++;
-        memset(yuvData[0] + y * srcWidth + srcWidth - borderWidth, light, borderWidth);  // 右边
+    for (int y = 0; y < borderWidth; y++) {
+        memset(yuvData[0] + y * srcWidth, 0, srcWidth);
     }
     // 下边
-    for (int x = srcWidth; x > 0; x--) {
-        if(light >= 255){
-            light = 0 ;
-        }
-        light++;
-        for (int y = srcHeight - borderWidth; y < srcHeight; y++) {
-            memset(yuvData[0] + y * srcWidth + x - 1, light, 1);
-        }
+    for (int y = srcHeight - borderWidth; y < srcHeight; y++) {
+        memset(yuvData[0] + y * srcWidth, 0, srcWidth);
     }
-    for (int y = srcHeight - borderWidth; y > 0 ; y--) {
-        if(light >= 255){
-            light = 0 ;
-        }
-        light++;
-        memset(yuvData[0] + y * srcWidth, light, borderWidth);                   // 左边
+    // 左边和右边
+    for (int y = borderWidth; y < srcHeight - borderWidth; y++) {
+        memset(yuvData[0] + y * srcWidth, 0, borderWidth);                   // 左边
+        memset(yuvData[0] + y * srcWidth + srcWidth - borderWidth, 0, borderWidth);  // 右边
     }
 
     // 填充 U 和 V 平面的黑边(边框宽度在 U 和 V 平面上缩小一半)

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